Cozy Delivery Game is a placeholder name for the year-long game project I am working on with other students. We have a team of designers, artists, and engineers who are working to create a relaxing game set in a whimsical forest village.
The player character arrives on an island where a realtor has supposedly sold them a gorgeous home. But it turns out this gorgeous house is actually a massive cardboard cutout. It falls over, revealing an empty plot of land. The player character has already closed on the house, so the empty plot of land is legally theirs. The player earns upgrades by collecting resources, brewing potions, and delivering them to charming villagers. The goal is to get back at your realtor and show them how you can make a beautiful home out of nothing.
For this project, I am acting as a 3D artist specializing in characters and props. Here’s a sneak peek at our style guide and some of the 3D assets. Note that the door and window assets were created by another artist on the team. I created the main character model and am working on a few other environment assets and props.